Daniel Castaño Estrella
Shaping players' experience
Hey! I'm Daniel, a game developer from Barcelona. I'm a Principal Game Designer at Crytek, working on Hunt: Showdown 1896, and I also lead the AI team as Product Owner.
Some games I've worked on:
- Hunt: Showdown 1986 (2024-), Crytek, Principal Game Designer and AI team Product Owner
- Crysis 4 (2023-2024), Crytek, Senior Game Designer
- Project Sera (2022-2023), Lince Works, Game Director
- Aragami 2 (2019-2021), Lince Works, Game Designer
- Aragami VR (2018-2019), Lince Works, Game Designer and Programmer
- Reservoir Dogs: Bloody Days (2016-2017), BiG, Intern
Contact me: